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Showing posts with the label delayed

GTA 5 pushed back again!

That's right GTA 5 has been pushed back again, this time until March 24th. Is it a big deal? Do we even care anymore? A lot of people don't seem to mind, after all they are pushing it back again to put that little bit of polish on it so we aren't getting that bug ridden piece of junk that seems to plague all to many game lately. I think that's a very nice way to think about it, but how many times can something be pushed back and how far before we start to worry? Maybe I'm just a negative person but after this long I'm starting to wonder, does this game have some kind of epic problems they just can't fix! I guess we wont really know until it finally does launch and I'll keep my fingers crossed that it's good, but with everything that we went threw last year with bugs I'm not going to get my hopes up.

Witcher 3 Delayed... Again

That's right, The Witcher 3: Wild Hunt has been pushed back again. This time another 12 weeks until May 19, 2015.  An open letter from CD Projekt Red explains that there are still bugs that need fixing. Ever since we started working on The Witcher 3: Wild Hunt , we knew it would be an ambitious game," it begins. "We wanted, and still aim, to give you an incredible experience, an epic adventure in a vast, completely open fantasy universe. The sheer size and complexity of The Witcher, key features of the title, have had a decisive impact on production. Now, nearing the end of our work, we see many details that need to be corrected. When we release the most important game in our studio’s history, we must be absolutely sure that we did everything we could to limit any bugs to a level that will allow you to enjoy the game thoroughly. "With this in mind, we took another look at current workloads and what they mean for the team. Even though everyone is working...

The Last of Us pushed back.

The last of us has been pushed back from May 7,  to June 14. Naughty Dog released the official statement: As a team we pride ourselves on setting a very high quality bar for every aspect of our games – gameplay, story, art, design, technology and more. We want to make sure The Last of Us raises that bar even further – for ourselves, and most importantly, our fans. As we entered the final phase of development for The Last of Us, we came to realize just how massive Joel and Ellie’s journey is. But instead of cutting corners or compromising our vision, we came to the tough decision that the game deserved a few extra weeks to ensure every detail of The Last of Us was up to Naughty Dog’s internal high standard. This seems to be the standard line from every company out there lately but I guess I can't really complain. After all if the game came came out and stunk I would be angry, and it's only a little over a month. I guess my biggest problem is it's only a little over a mont...