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Showing posts from August, 2012

Guild Wars 2 first thoughts and WoW Patch 5.01

Guild Wars 2 First Thoughts So I ran down to the store yesterday and picked up Guild Wars 2. The install went just fine along with the giant patch that came with it. Actually I'm having a lot of fun so far. I started off with a Sylvari thief and eventually moved over  to a human thief, see a pattern here? Creating a character was fun, easy, and super customizable. the combat is fun and interactive with neat flashy skills and a dodge roll that actually does something for you. The crafting is  easy to do and while you can only choose two crafting professions, you can change between the others for free. My only complaint so far is that the town maps aren't designed very well. I've spend hours running around and around a single town trying to find one trainer. I thought I could just ask the guy that had the "Directions" written over his head, but even that didn't tell me where to go. Of course after a couple frustrated sighs and choice words I did eventua

Gaming, Laziness, and why you're Bored!

I was just reading about the new profession stuff  for the the next WoW expansion and got excited. New things to farm, new items to craft and all that on top of a brand new world to explore. Then I read some of the posts after and people were complaining about having to farm new mats, and that brings me to this post and the state of gaming today. Laziness, their is no other way to put. People used to take pride in the fact that they were playing the game. They would actually do the quests, and not for some little achievement but for the gear, the money or the story the quest provided. We used to farm materials and while it got frustrating at times we all knew we were going to get something pretty cool from it, a sword or a gem that gave us better stats or just looked neat. But now it seems like less and less people want to do any of that. They want everything handed to them, or they want to sit around a town while they wait for the in game group finder, finds them a group to run the

Gaming health problems, eeek!

I don't know what everybody problem is lately but it seems that sense has left a great deal of people and been replaced with some kind of need to be an idiot. It seems this year we've had a number of people going on extended sessions of game play. These super long gaming marathons have caused people not just to get a little sick but in some cases end up the hospital and even dead. I'm not sure what people are trying to prove with that endless hours of game play and I've been known to play for hours on end but their are limits. Every time somebody goes on one of these binges and ends up sick or dead, you're making gaming as a whole look bad. Every day we hear about how games are ruining society. Kids are fat, it must be a video games fault. A shooting happens, yet another games fault. Everything and anything bad is being blamed on our games and we don't need it. It's hard enough to convince people that every time somebody gets shot it wasn't inspire b