My first dungeon.

I've finally gotten to level 20 in WildStar  with my Spell Slinger and decided to run my first dungeon. The only dungeons I've ever really run are the WoW dungeons, I've gone threw a couple of the Guild Wars 2 dungeons but only once seeing as how I can never actually find a party to run them. Anyway none of my past dungeon experiences had me ready for this one.

I should have known Stone Talon was going to be way different from the start. The trash at the beginning wasn't hard but more was more difficult compared to what you would call trash mobs in WoW. The first boss was a slight lesson in frustration. I spent more time dead than alive even with my jumping and dodging around,  sometimes I couldn't even tell what was hurting me. I had that problem for most of the dungeon. Nothing seemed to be targeting me and I wasn't standing in any of the red, don't stand here cause something big is coming places, but I was still getting smacked around.
The Second boss was actually pretty easy, we just had to remember to CC right after we got pushed back by the tornadoes, he dropped like a rock.
The final boss looked really great. We missed the CC just  before he casts his major storm thing so all but the tank and the heals were dead from almost the start. Surprisingly enough they still managed to take it down on the first try.  One thing I noticed is that out of all of it, all I got was a party rep, and exp. Their wasn't a big cash winning, and not one item dropped for my character class. Really it felt like I did a lot of work and got nothing as a reward for doing it. I guess if we had done the dungeon better we would have gotten some kinda of reward but still something would have been nice.

On the housing front, that's where the bulk of my gold is going. So far I've managed to add a crafting station, a mining place, a park, moon-shining place and this epic crystal spire for climbing, not to mention a couple windows and some lighting. Really I need to start saving my gold for a bigger house and more decor.


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